

Download Package
This is so much more than just a smooth and flexible character controller. The Third Person Controller is your ultimate framework for creating ANY 3rd person game.
Featuring a character and camera controller, combat system, inventory management, and much more! Thousands of hours have gone into developing this framework so you can focus on the unique aspects of your game.
Use the editor scripts to create your character and items in seconds. Easily add new animations with the unique ability system.
Designed to scale, the Third Person Controller comes with mocap animations, mobile and Unity 5 multiplayer support. Any model (humanoid or generic) can be used. It is also integrated with many assets, including Behavior Designer to add life to your AI characters.
Features:
- Physics-based character controller
- Smooth camera controller
- Character and item creation in seconds
- Wide variety of customizable weapons
- Over 300 Mecanim animations
- Unity 5 multiplayer support
- Flexible inventory and item pickup system
- Ability system for any set of animations
- the Move with or without root motion
-, Humanoid and generic model support
- Health and respawner system
- IK profile to correctly position limbs
- Supports keyboard / mouse or controller
- the AI integration with the Behavior Designer
- the Moving platforms
Programming Features:
- Mobile friendly
- Script-based Animator controller
- the Event, scheduling, object pooling system system
- the Zero allocations the after initialization
- Coding structure the Designed to scale
- Heavily Commented the C # below code
- Includes full-source below code
Abilities:
- by Balance
- Climb
- Cover
- Damage Visualization
- Fall
- the Generic
- the Hang
- the Height the Change (Crouch, Crawl)
- the Interact
- Jump
- Ledge Strafe
- the Pickup Item
- the Push
- the Quick Movement
- Roll
- Short Climb
- Spee d the Change (the Run, the Sprint)
- Swim
- Vault
Integrations':
- A * Pathfinding by Project
- the Adventure Creator
- the Apex the Path
- the Behavior Designer
- the Cinema Director
- the Control Freak
- Dialogue the System for the Unity
- of Final IK profile
- the Inventory Pro
- ORK Framework
- Playmaker
- plyGame
- PuppetMaster
- Rewired
- the UMA
Comments
Post a Comment